Current Game 其他技能 / 步法
這頁是 docs/current-game/skills.json 的 其他技能 / 步法 可讀版,將舊站鏈路、現行 runtime 與調整維度放在同一頁。
- Skills in this page:
15 - Source JSON:
skills.json - Registry note:
skills.md - Index:
skills-index.md
Family Overview
| Family | Legacy Chain | Skills | Audit States |
|---|---|---|---|
| legacy-step-cloud | cloud steps -> gdragon steps -> mirage steps | 3 | batch_b_prechecked, legacy_unreviewed |
| legacy-step-cloud-ghost | cloud ghost -> wind color steps | 2 | legacy_unreviewed |
| legacy-step-nine | nine steps -> color steps | 2 | legacy_unreviewed |
| legacy-step-shade | shade steps -> wind steps | 2 | legacy_unreviewed |
| legacy-step-sleev | sleev steps -> sky steps | 2 | batch_b_prechecked, legacy_unreviewed |
| legacy-step-standalone | eight steps free steps hundred steps night steps |
4 | legacy_unreviewed |
Skill Cards
legacy-step-cloud
Legacy chain: cloud steps -> gdragon steps -> mirage steps
翦雲步 / cloud steps
- Audit:
batch_b_prechecked - Family:
legacy-step-cloud - Legacy prerequisite:
從缺 - Legacy next:
gdragon steps - Runtime file:
skill/c/cloud_steps.ski - Runtime slot:
SLOT_CLOUD_STEPS - Runtime key:
cloud_steps - Type:
TAR_DODGE - Cost / Wait:
5 / 1 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / Yes / Yes / Yes - Class limits:
伶 人 >= 一級, max 心神領會﹗; 刺 客 >= 一級, max 登峰造極﹗; 平 民 >= 一級, max 馬馬虎虎﹗; 郎 中 >= 一級, max 心神領會﹗; 武 官 >= 一級, max 出類拔萃﹗; 將 軍 >= 一級, max 登峰造極﹗; 天 師 >= 一級, max 出類拔萃﹗; 文 官 >= 一級, max 馬馬虎虎﹗; 道 士 >= 一級, max 心神領會﹗; 鑄劍師 >= 一級, max 出類拔萃﹗; 盜 賊 >= 一級, max 一代宗師﹗ - Restrictions:
- - Damage values:
[20, 20, 20, 20, 20, 20, 20] - Chance values:
[10, 10, 10, 10, 10, 10, 10] - Parry values:
[0, 0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
青玄身法 / gdragon steps
- Audit:
batch_b_prechecked - Family:
legacy-step-cloud - Legacy prerequisite:
翦雲步(cloud steps) - Legacy next:
mirage steps - Runtime file:
skill/g/gdragon_steps.ski - Runtime slot:
SLOT_GDRAGON_STEPS - Runtime key:
gdragon_steps - Type:
TAR_DODGE - Cost / Wait:
15 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / No / Yes / Yes - Class limits:
刺 客 >= 五十級, max 登峰造極﹗; 武 官 >= 三十級, max 出類拔萃﹗; 將 軍 >= 五十級, max 登峰造極﹗; 天 師 >= 五十級, max 出類拔萃﹗; 鑄劍師 >= 五十級, max 出類拔萃﹗; 盜 賊 >= 三十級, max 出神入化﹗ - Restrictions:
skills: 翦雲步 >= 出類拔萃 - Damage values:
[20, 20, 20, 20, 20, 20, 20] - Chance values:
[20, 20, 20, 20, 20, 20, 20] - Parry values:
[0, 0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
離影迷蹤步 / mirage steps
- Audit:
legacy_unreviewed - Family:
legacy-step-cloud - Legacy prerequisite:
青玄身法(gdragon steps) - Legacy next:
- - Runtime file:
skill/m/mirage_steps.ski - Runtime slot:
SLOT_MIRAGE_STEPS - Runtime key:
mirage_steps - Type:
TAR_DODGE - Cost / Wait:
15 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / No / Yes / Yes - Class limits:
刺 客 >= 五十級, max 一代宗師﹗; 將 軍 >= 五十級, max 登峰造極﹗ - Restrictions:
attrs: 敏捷 >= 十五; skills: 青玄身法 >= 登峰造極; classes: 刺 客/將 軍 - Damage values:
[20, 20, 20, 20, 20, 20, 20] - Chance values:
[10, 10, 10, 10, 10, 10, 10] - Parry values:
[0, 0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
legacy-step-cloud-ghost
Legacy chain: cloud ghost -> wind color steps
雲蹤魅影 / cloud ghost
- Audit:
legacy_unreviewed - Family:
legacy-step-cloud-ghost - Legacy prerequisite:
從缺 - Legacy next:
wind color steps - Runtime file:
skill/c/cloud_ghost.ski - Runtime slot:
SLOT_CLOUD_GHOST - Runtime key:
cloud_ghost - Type:
TAR_DODGE - Cost / Wait:
15 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / No / Yes / Yes - Class limits:
伶 人 >= 一級, max 一代宗師﹗; 郎 中 >= 一級, max 一代宗師﹗; 天 師 >= 一級, max 一代宗師﹗; 文 官 >= 一級, max 出類拔萃﹗; 道 士 >= 一級, max 出類拔萃﹗; 鑄劍師 >= 一級, max 一代宗師﹗ - Restrictions:
- - Damage values:
[20, 20, 20, 20, 20, 20] - Chance values:
[10, 10, 10, 10, 10, 10] - Parry values:
[0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
破風彩雲步 / wind color steps
- Audit:
legacy_unreviewed - Family:
legacy-step-cloud-ghost - Legacy prerequisite:
雲蹤魅影(cloud ghost) - Legacy next:
- - Runtime file:
skill/w/windcolor_steps.ski - Runtime slot:
SLOT_WINDCOLOR_STEPS - Runtime key:
windcolor_steps - Type:
TAR_DODGE - Cost / Wait:
15 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
No / No / Yes / Yes - Class limits:
伶 人 >= 一級, max 登峰造極﹗; 郎 中 >= 一級, max 登峰造極﹗; 天 師 >= 一級, max 登峰造極﹗; 文 官 >= 一級, max 出類拔萃﹗; 道 士 >= 一級, max 出類拔萃﹗; 鑄劍師 >= 一級, max 一代宗師﹗ - Restrictions:
attrs: 學識 >= 二十; skills: 雲蹤魅影 >= 出類拔萃 - Damage values:
[20, 20, 20, 20, 20, 20] - Chance values:
[20, 20, 20, 20, 20, 20] - Parry values:
[0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
legacy-step-nine
Legacy chain: nine steps -> color steps
七彩幻步 / color steps
- Audit:
legacy_unreviewed - Family:
legacy-step-nine - Legacy prerequisite:
九天靈影步(nine steps) - Legacy next:
- - Runtime file:
skill/c/color_steps.ski - Runtime slot:
SLOT_COLOR_STEPS - Runtime key:
color_steps - Type:
TAR_DODGE - Cost / Wait:
10 / 5 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / No / Yes / Yes - Class limits:
天 師 >= 一級, max 登峰造極﹗; 鑄劍師 >= 一級, max 登峰造極﹗ - Restrictions:
attrs: 敏捷 >= 十五; skills: 九天靈影步 >= 出類拔萃; classes: 天 師/鑄劍師 - Damage values:
[20, 20, 20, 20, 20, 20, 20] - Chance values:
[10, 10, 10, 10, 10, 10, 10] - Parry values:
[0, 0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
九天靈影步 / nine steps
- Audit:
legacy_unreviewed - Family:
legacy-step-nine - Legacy prerequisite:
從缺 - Legacy next:
color steps - Runtime file:
skill/n/nine_step.ski - Runtime slot:
SLOT_NINE_STEP - Runtime key:
nine_step - Type:
TAR_DODGE - Cost / Wait:
5 / 1 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / No / Yes / Yes - Class limits:
天 師 >= 一級, max 出神入化﹗; 道 士 >= 一級, max 心神領會﹗; 鑄劍師 >= 一級, max 登峰造極﹗ - Restrictions:
- - Damage values:
[20, 20, 20, 100, 20, 20, 20, 20, 20] - Chance values:
[10, 10, 10, 10, 10, 10, 10, 10] - Parry values:
[0, 0, 0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
legacy-step-shade
Legacy chain: shade steps -> wind steps
換星步 / shade steps
- Audit:
legacy_unreviewed - Family:
legacy-step-shade - Legacy prerequisite:
從缺 - Legacy next:
wind steps - Runtime file:
skill/s/shade_steps.ski - Runtime slot:
SLOT_SHADE_STEPS - Runtime key:
shade_steps - Type:
TAR_DODGE - Cost / Wait:
15 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / No / Yes / Yes - Class limits:
伶 人 >= 一級, max 心神領會﹗; 刺 客 >= 一級, max 心神領會﹗; 郎 中 >= 一級, max 心神領會﹗; 武 官 >= 一級, max 馬馬虎虎﹗; 將 軍 >= 一級, max 心神領會﹗; 天 師 >= 一級, max 心神領會﹗; 文 官 >= 一級, max 馬馬虎虎﹗; 道 士 >= 一級, max 馬馬虎虎﹗; 鑄劍師 >= 一級, max 心神領會﹗; 盜 賊 >= 一級, max 登峰造極﹗ - Restrictions:
- - Damage values:
[20, 20, 20, 20, 20, 20, 20] - Chance values:
[20, 20, 20, 20, 20, 20, 20] - Parry values:
[0, 0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
風影藏 / wind steps
- Audit:
legacy_unreviewed - Family:
legacy-step-shade - Legacy prerequisite:
換星步(shade steps) - Legacy next:
- - Runtime file:
skill/w/wind_steps.ski - Runtime slot:
SLOT_WIND_STEPS - Runtime key:
wind_steps - Type:
TAR_DODGE - Cost / Wait:
15 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
No / No / Yes / Yes - Class limits:
盜 賊 >= 一級, max 一代宗師﹗ - Restrictions:
attrs: 敏捷 >= 二十; skills: 換星步 >= 出類拔萃; classes: 盜 賊 - Damage values:
[20, 20, 20, 20, 20, 20, 20, 20] - Chance values:
[20, 20, 20, 20, 20, 20, 20, 20] - Parry values:
[0, 0, 0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
legacy-step-sleev
Legacy chain: sleev steps -> sky steps
俠客天雲身法 / sky steps
- Audit:
batch_b_prechecked - Family:
legacy-step-sleev - Legacy prerequisite:
風雲袖步(sleev steps) - Legacy next:
- - Runtime file:
skill/s/sky_steps.ski - Runtime slot:
SLOT_SKY_STEPS - Runtime key:
sky_steps - Type:
TAR_DODGE - Cost / Wait:
10 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / No / Yes / Yes - Class limits:
刺 客 >= 一級, max 一代宗師﹗; 將 軍 >= 一級, max 神乎其技﹗ - Restrictions:
attrs: 力量 >= 二十, 敏捷 >= 二十五; skills: 風雲袖步 >= 出類拔萃; classes: 刺 客/將 軍 - Damage values:
[20, 20, 20, 20, 20, 20] - Chance values:
[20, 20, 20, 20, 20, 20] - Parry values:
[0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
風雲袖步 / sleev steps
- Audit:
legacy_unreviewed - Family:
legacy-step-sleev - Legacy prerequisite:
從缺 - Legacy next:
sky steps - Runtime file:
skill/s/sleev_steps.ski - Runtime slot:
SLOT_SLEEV_STEPS - Runtime key:
sleev_steps - Type:
TAR_DODGE - Cost / Wait:
10 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / No / Yes / Yes - Class limits:
伶 人 >= 一級, max 馬馬虎虎﹗; 刺 客 >= 一級, max 登峰造極﹗; 郎 中 >= 一級, max 馬馬虎虎﹗; 武 官 >= 一級, max 馬馬虎虎﹗; 將 軍 >= 一級, max 登峰造極﹗; 天 師 >= 一級, max 心神領會﹗; 文 官 >= 一級, max 粗通皮毛﹗; 道 士 >= 一級, max 初窺門徑﹗; 鑄劍師 >= 一級, max 心神領會﹗; 盜 賊 >= 一級, max 心神領會﹗ - Restrictions:
- - Damage values:
[20, 20, 20, 20] - Chance values:
[20, 20, 20, 20] - Parry values:
[0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
legacy-step-standalone
Legacy chain: eight steps / free steps / hundred steps / night steps
醉八仙 / eight steps
- Audit:
legacy_unreviewed - Family:
legacy-step-standalone - Legacy prerequisite:
從缺 - Legacy next:
- - Runtime file:
skill/e/eight_steps.ski - Runtime slot:
SLOT_EIGHT_STEPS - Runtime key:
eight_steps - Type:
TAR_DODGE - Cost / Wait:
20 / 1 - CostType / Weapon / Check:
COST_MOVE / - / check_unrigid_attack - CanAsk / Teach / Valid / Enable:
No / No / No / Yes - Class limits:
伶 人 >= 五十級, max 一代宗師﹗; 郎 中 >= 五十級, max 一代宗師﹗; 天 師 >= 五十級, max 一代宗師﹗; 鑄劍師 >= 五十級, max 一代宗師﹗; 刺 客 >= -, max -; 平 民 >= -, max -; 武 官 >= -, max -; 將 軍 >= -, max -; 文 官 >= -, max -; 道 士 >= -, max -; 盜 賊 >= -, max - - Restrictions:
attrs: 敏捷 >= 二十, 學識 >= 二十三, 智力 >= 二十五; classes: 伶 人/郎 中/天 師/鑄劍師 - Damage values:
[20, 20, 20, 20, 20, 20, 20, 20] - Chance values:
[10, 10, 10, 10, 10, 10, 10, 10] - Parry values:
[0, 0, 0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
逍遙遊 / free steps
- Audit:
legacy_unreviewed - Family:
legacy-step-standalone - Legacy prerequisite:
從缺 - Legacy next:
- - Runtime file:
skill/f/free_steps.ski - Runtime slot:
SLOT_FREE_STEPS - Runtime key:
free_steps - Type:
TAR_DODGE - Cost / Wait:
10 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / No / Yes / Yes - Class limits:
刺 客 >= 八十級, max 一代宗師﹗; 郎 中 >= 八十級, max 出神入化﹗ - Restrictions:
attrs: 力量 >= 二十五, 敏捷 >= 三十; classes: 刺 客/平 民/武 官 - Damage values:
[20, 20, 20, 20, 20, 20, 20, 20, 20] - Chance values:
[20, 20, 20, 20, 20, 20, 20, 20, 20] - Parry values:
[0, 0, 0, 0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
百幻身法 / hundred steps
- Audit:
legacy_unreviewed - Family:
legacy-step-standalone - Legacy prerequisite:
從缺 - Legacy next:
- - Runtime file:
skill/h/hundred_steps.ski - Runtime slot:
SLOT_HUNDRED_STEPS - Runtime key:
hundred_steps - Type:
TAR_DODGE - Cost / Wait:
15 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
No / No / No / Yes - Class limits:
伶 人 >= 八十級, max 一代宗師﹗; 郎 中 >= 八十級, max 一代宗師﹗; 刺 客 >= -, max -; 平 民 >= -, max -; 武 官 >= -, max -; 將 軍 >= -, max -; 天 師 >= -, max -; 文 官 >= -, max -; 道 士 >= -, max -; 鑄劍師 >= -, max -; 盜 賊 >= -, max - - Restrictions:
attrs: 敏捷 >= 二十五, 學識 >= 三十, 智力 >= 三十; skills: 百鬼夜行步 >= 出神入化; classes: 伶 人/郎 中 - Damage values:
[20, 20, 20, 20, 20, 20, 20, 20] - Chance values:
[10, 10, 10, 10, 10, 10, 10, 10] - Parry values:
[0, 0, 0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html
百鬼夜行步 / night steps
- Audit:
legacy_unreviewed - Family:
legacy-step-standalone - Legacy prerequisite:
從缺 - Legacy next:
- - Runtime file:
skill/n/night_steps.ski - Runtime slot:
SLOT_NIGHT_STEPS - Runtime key:
night_steps - Type:
TAR_DODGE - Cost / Wait:
15 / 10 - CostType / Weapon / Check:
COST_MOVE / - / - - CanAsk / Teach / Valid / Enable:
Yes / No / Yes / Yes - Class limits:
伶 人 >= 七十級, max 一代宗師﹗; 郎 中 >= 七十級, max 一代宗師﹗; 天 師 >= 七十級, max 登峰造極﹗; 鑄劍師 >= 七十級, max 登峰造極﹗ - Restrictions:
attrs: 敏捷 >= 二十五, 學識 >= 三十, 智力 >= 三十; classes: 伶 人/郎 中/天 師/鑄劍師 - Damage values:
[20, 20, 20, 20, 20, 20] - Chance values:
[10, 10, 10, 10, 10, 10] - Parry values:
[0, 0, 0, 0, 0, 0] - Innate values:
['0 0', '0 0', '0 0', '0 0', '0 0', '0 0'] - Legacy page source:
skill/step.html